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Progressive Push


Equipment

Chalk to mark the areas

Game Description

The hall is divided up into 8 equal sized sections, 4 down one side and 4 down the other. Each section is given a number 8 down to 1 with number 1 being next to number 8.

Everyone starts in number 8. On a start signal everyone tries to push others into the next lower section. Once any part of the body touches the lower section then that scout must move into that section. Scouts can't move back into a higher numbered section.

This can make a good inter-patrol game with the smaller members being protected by the larger ones.

The game ends when no square holds mixed patrols or after a time limit.

Each member of the Patrol gets the number of points of the section they are in. The winners are the Patrol whos average score is highest.